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✦ Free & open sourceVideo

MuseTalk

Real-time audio-driven lip-sync model that re-animates the mouth of an unseen face in video, with training code.

Real-time lip-sync for faces

Match a face's mouth to new audio at 30fps+ on a V100-class GPU.

Free forever · open source · MIT
✓ Needs IT✓ Browser-based✓ Real-time collaboration
5.3
ZEKAI
Lip-sync for developers
Free & open source · Video
Ease of setup3
Usefulness7
Maintenance3.5
Community7.5
★ 6,936
GITHUB
Sep 2025
UPDATED
MIT
LICENSE
🛠 Don't want to self-host? We can set it up →
⚡ Quick answer

MuseTalk is a lip-syncing model from Tencent Music Entertainment that changes the mouth region of a face in a video or image to match a new audio track. It suits developers and researchers with an NVIDIA GPU who want dubbing in several languages.

Runs on
Cross-platform
Hosting
Desktop
Languages
Python
License
MIT

What it is

It works in the latent space of a VAE, inpainting a 256x256 face region in a single step, so it is not a diffusion model. The README says it supports Chinese, English and Japanese audio, runs at 30fps+ on an NVIDIA Tesla V100, and that version 1.5 adds clarity, identity consistency and sync improvements.

Who it's for

Suits developers building dubbing or virtual-human pipelines and researchers who want training code. It does not suit non-technical editors: setup involves conda, PyTorch 2.0.1, the OpenMMLab stack and many downloaded weights.

Key features

Real-time inference

A separate realtime script targets 30fps+ on an NVIDIA Tesla V100.

Multilingual audio

The README says it handles audio in languages such as Chinese, English and Japanese.

Adjustable face centre

You can change the centre point of the face region, which the README says strongly affects results.

Version 1.5 model

Adds perceptual, GAN and sync losses with two-stage training and spatio-temporal sampling.

Training code released

Scripts and configs let you train your own MuseTalk model.

ComfyUI integration

A third-party ComfyUI node is linked, which the project says it does not maintain.

How to start

Up and running in 3 steps

1
Create a Python 3.10 conda environment and install PyTorch 2.0.1, requirements.txt and the MMLab packages as listed.
2
Install FFmpeg and run download_weights.sh (or .bat) to fetch the model weights into ./models.
3
Run `sh inference.sh v1.5 normal`, or `sh inference.sh v1.5 realtime`, after editing configs/inference/test.yaml with your video and audio paths.
Real talk

Our honest verdict

What's great

  • Code and trained models are MIT, and the README states the model can be used for any purpose, including commercially.
  • Inference and training code for version 1.5 are both published, which most lip-sync releases do not offer.
  • A realtime inference path exists, not just batch rendering.
  • It was trained with sync loss and ships with a SyncNet weight, so it targets mouth accuracy.

Where it falls short

  • It needs an NVIDIA GPU with CUDA; the README recommends Python 3.10, CUDA 11.7 and PyTorch 2.0.1.
  • Setup is long: MMLab packages (mmcv, mmdet, mmpose), FFmpeg configuration and weights from seven separate sources.
  • Training is memory-hungry; the README lists stage 2 at roughly 54 to 85 GB per GPU depending on batch size.
  • Other models it uses (whisper, dwpose, S3FD, the VAE) keep their own licences, and the test data is research use only.
Cost

Pricing & license

MuseTalk is MIT-licensed and free to run yourself. The README shows a Hugging Face Space demo but no paid plan. Your cost is a CUDA GPU machine and the setup time.

Paid work

Open remote AI-training roles

768 open remote AI-training roles, updated November 14, 2026; most pay $20–$175 an hour. Zekai lists them free; the application goes to the employer’s platform.

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Questions

FAQ

Can I use MuseTalk commercially?

The README says the code is MIT and the trained model is available for any purpose, even commercially. Other open models it depends on follow their own licences.

What hardware do I need?

The README quotes 30fps+ on an NVIDIA Tesla V100 and lists CUDA 11.7 and PyTorch 2.0.1 in setup, so plan for a CUDA GPU.

Is it a diffusion model?

No. The README says it resembles Stable Diffusion's UNet but inpaints in latent space in a single step.

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